Description
Z is a real-time strategy game with a difference: you fight for control of the sectors, some of which contains manufactories which can gain you additional units. Touch the “flag” in the sector and it’s yours. Capture the sector before the new unit comes out of the manufacturer and the new unit is yours. With six different robots (different armaments and armor and speed), multiple vehicles (from jeeps to tanks) the robots can utilize, your ultimate objective is to destroy the opponent’s base… And prevent him from doing the same to you…
Z differs from other RTSs by emphasizing territorial control (and the manufactures) instead of getting kills and gathering a bit army. You have finely balance defense and offense. If you wait too long enemy will grab all the manufactures first. If you go too fast you’ll get hammered for stretching yourself too thin. You can hijack enemy vehicles by shooting the driver off. If you send a group of soldiers toward an objective and they find a vehicle, one of them will split off to grab the vehicle. It’s these little touches that makes Z an underappreciated title, as you don’t really need to micromanage each soldier.
Manufacturer’s description:
Z is a real-time strategy wargame in a free-roaming environment. Go head to head in a hair-raising race for territory and resources as you attempt to crush your opponent before he overpowers you.
Z is played across 20 levels on 5 planetscapes and has a 2-player mode, using two monitors and a Link cable!
* 20 levels crammed into 5 planetscapes.
* An intuitive control system means players can begin play without being tied to manual instructions.
* Six different robot soldiers with 40 individual actions.
* Battle your way across 20 challenging levels, played across 5 deadly planets, each with their own unique terrain: Arctic wastes to lands of magma and fire.
* 30 minutes of video sequences with digital audio.
Features:
First person perspective.
2D graphics
Cartoon graphics
SCI-FI, Futuristic & War themes.
Description courtesy of the www.psxdatacenter.com
CONDITION
DISC: MINT
MANUAL: Near MINT/ MINT
INSERTS: MINT
CASE: MINT
OBSERVATIONS
N/A



